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#52
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Eeew, you be one of dem dastardly console things.
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#53
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No, please explain yourself? :-)
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#54
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if you haven't finished ME2, don't watch
the deadliest end http://www.youtube.com/watch?v=YzZOwzpOdBA ----------- same warning as above A Story Critique Of ME2, From A Writer's Perspective http://social.bioware.com/forum/Mass...-973813-1.html
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jernau: KK couldn't make a pong emulator without it having FREs and a .plan file to include the ball sometime next year. Last edited by Extirpator; 05-02-2010 at 01:33. |
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#55
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I'm loving the game.
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#57
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Just stay away from ME boards and youtube videos as spoilers are everywhere. --------------- Coalesced.ini http://www.mediafire.com/?ynn2lwwtyzw with Speeding / slowing up the game (for running around Normandy and cities Bindings=( Name="NumPadZero", Command="Slomo 0.5" ) Bindings=( Name="NumPadOne", Command="Slomo 1" ) Bindings=( Name="NumPadTwo", Command="Slomo 3" ) God mode (for fast replay of some boring parts), Ghost when you get stuck (I wonder how long it will take them to patch that), Flycam for looking around maps (tho they are not spectacular in any way) Bindings=( Name="F3", Command="Ghost" ) Bindings=( Name="F4", Command="God" ) Bindings=( Name="F2", Command="ToggleFlyCam" ) Fast running around Normandy and non-combat areas StormStaminaNonCombat=30 StormRegenNonCombat=30 --------------- ME2 sound files unpacker download these utilities afcextr (unpacks .afc files) http://ctpax-cheater.narod.ru/personal/afcextr.zip ww2ogg (converts them to ogg) http://hcs64.com/vgm_ripping.html and then create a batch @echo off for %%a in (*.afc) do afcextr "%%a" for %%a in (*.wav) do ww2ogg "%%a" --full-setup del *.wav
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jernau: KK couldn't make a pong emulator without it having FREs and a .plan file to include the ball sometime next year. |
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#58
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Some thoughts on what I've played for (almost finished recruiting kims for my mission, I think). The universal ammo pickup system/combat system is quite cool, means you're free to (and have to) use pretty much everything you've got, rather than stacking it all in assault rifle, which is what you did in the first one if you wanted to knock seven shades of shit out of everyone.
It's nice to see familiar environments in it (Normandy, Citadel), although I'd like to figure out how to see the whole Presidium, rather than just the Councillor's balcony bit... The recruitable characters are very cool, but not so much when you meet them... The Convict I was hoping would be a properly sick fucker who you'd constantly need to keep an eye on, and the Krogan warlord guy doesn't seem anywhere near as interesting as Wrex (my favourite character from the first game). The Archangel likewise, I had a feeling it would be Garrus. He's received a bit of haunted backstory, but he's essentially a standard tightarse extreme justice type. It's a very good sequel so far though. |
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#59
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#60
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I'm not too keen on Mordin. He could've been a much darker character, what with his experiments and executions... instead he's just some fag who babbles quite a lot.
The loyalty mission for Jack was fairly dark though, I liked that. But I still wish there were an insane, twisted serial killer on the crew. I kissed Jacob earlier, well, my character did. I so wanted her to say "Once you go black..." |
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#61
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If you want a twisted serial killer on your crew then you become one.
I love the game, I just wish they did not screw with the inventory system, if they left it in and just improved it the game would be even better, which is hard to imagine because it's pretty damn good how it is. |
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#62
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I second that. |
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#63
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Like I said, I like the mixed skillsets meaning you use all your weapons, but I'd agree on the inventory thing.
The planet farming minigame is a little daft (I think I've got about 400 kilotons of fucking iridium) and I find I've got fuck all money most of the time. Even less than I have in real life. |
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#64
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That's what Hax are for.
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#65
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Quote:
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#66
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The minerals are used for upgrading shit. Element Zero for biotic shit, iridium for firearms, and the other two are for ship upgrades and tech I think. I've got way more than I need of all of them, because I tend to rape the planets dry as I explore (so I know if I've been somewhere there's nothing left.)
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#67
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Yeah, you can't sell those fucking minerals,
I have hundreds of thousands of them (and tens of thousands oz zero) and nothing to use them on So don't overdo it with mining. And now there are lists of rich planets and eezo planets on wiki and elsewhere, so don't waste your time mining crappy planets - there is nothing to use all that on. If you don't have enough fuel, minerals will be used to take you back to mass relay star. And then you are screwed. Wish there were more ways to get money --------------- I started a new char in MassEffect 1, damn it's so much better story-wise, the only thing that was needed was better team controls and better inventory system, but no, those idiots had to throw the whole inventory and equipment out of the window because they can't create nonretarted interface for it.
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jernau: KK couldn't make a pong emulator without it having FREs and a .plan file to include the ball sometime next year. |
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#68
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Yup, I don't bother actually mining them anymore even when they've got tons of shit on them.
Just acquired my final squad member. I'm trying to get every mission done before I have to take it back on Sunday. The side missions are mixed in quality. There's one where you just follow a mech around as it blows the shit out of some rocks. It's riveting. |
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#69
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You just love to use cheats, hacks, walk throughs, etc.. to ruin the enjoyment of games for yourself, don't you?
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#70
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That's the way it's meant to be played.
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#71
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The only thing I used in ME2 was changing out of combat movement speed as walking slowly around (and on Normandy) is not really my idea of having fun. I did the same in ME1 with slomo command to move fast through way larger areas ME1 offered. Or while driving that silly Mako. For the damn best soldier humanity has to offer there is no reason not to be able to run around fast for at least 10 minuts anyway. I mined all those resources on my own without using any lists. Usually while doing something else - like listening to/watching something. But if you tried mining in ME2 you would know how boring it gets - so to save other ppl time I inform them that such lists exist and that it does not make any sense to overdo it, because there is no point. I bought every damn upgrade I could and there is enough resources left worth few hours of mindless mining.
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jernau: KK couldn't make a pong emulator without it having FREs and a .plan file to include the ball sometime next year. Last edited by Extirpator; 11-02-2010 at 23:57. |
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#72
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Finished it. I can only assume they'll work the surviving characters into the third one with fairly small parts like with Liara and Wrex etc. As far as I can tell no one is immune from dying on the suicide mission, but the whole squad building thing works very well so they've basically built up 10 potential characters who you'll already be well familiar with going into it.
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#73
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Quote:
AFAIK there is one person that dies randomly.
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jernau: KK couldn't make a pong emulator without it having FREs and a .plan file to include the ball sometime next year. |
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#74
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1st Playthrough - No Deaths.
2nd Playthrough - 1 Death, because apparently Zaeed got not Experience in Squad Warfare. Joker is. |
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#75
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I made a bit of a cockup on my first go at the last mission. I wasn't taking it too seriously, though, I made Jack a fireteam leader purely to piss Miranda off and had Jacob as my biotic forcefield dude hoping he'd die. I played it through again with a bit more knowledge and everyone (including crew) survived.
Quote:
I actually started a second character with the intention of losing as many characters as possible in a catastrophic fuckup, but only got about halfway through. I reckon I could've got 7 or 8 of the bellends down. |
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